When the Meteor hits, destiny will change, all across the land.
The Meteor ChildLinksVersion 1.6:http://www.yoyogames.com/games/3201-the-meteor-child-prototype-v16
Version 2.0:http://www.yoyogames.com/games/171703-the-meteor-child-v2
Story:To be added.
Genre:Adventure Rpg
Time Period:Fantasy.
Program being used:Game Maker (I am hoping to switch to a more capable program.)
Credits:Dean Langley: Lead Developer
Brennan Anderson: Music Composer
Miles Lombardi: Dialogue Boxes
I Like People: Bridge Sprite
Version Changes:
V2.0
Complete edit of the entire game to allow for scripts and variables.
Pressing Space allows you to talk to a NPC
Built Pause Menu
Added new and old music
Altered Battle System for Stats
Houses have upstairs and downstairs
Doors open with animation
Created Terla quests
Pointer no longer goes above or below the attack menu.
Player can input their name and NPC's will call them by it.
When there is no enemy at a location, the attack cursor will not point to that location.
Roof tiles added for villages.
Rooms have different tiles/carpets in villages.
Fireplace tiles added to the Tumhils house in Terla Village.
Bar and INN counters added to Norani INN.
Forest completed
[b]Removed Information Boxes/Dialogue appears on screen[Unable to complete at the time being, majority complete]Game Start[Unable to complete at the time being]Added Inventory[Unable to complete at the time being]
Alter sprites V1.7 [Cancelled]Fixed collision problem with NPC's.
Pointer no longer goes above or below the attack menu. [To be done in V2.0]
Music added to prophecy.
Changed the Castle music.
Changed the Terla Feilds music. [To be done in V2.0]
V1.6 Forest area 1 added, castle music changed.
Walking off the edge of screen in Norandi village fixed.
Attack animation on enemies, fixed.
New enemy added, Stump.
Item pointer is now able to heal at level 10 and above.
Level 15 Hp cap.
V1.5 House glitches fixed, first village now contains more people and some helpful advice, music added to the main menu and some music changed.
V1.4 Save point, load screen, save screen, main screen, new village added.
V1.3 Random battles can now occur in certain places, The attack curser doesn't dissappear off the bottom of the screen, a moving magic attack curser has been added. More of the story has been added. Waisting moves by attacking fallen enemies has been removed.
V1.2New battle music, working battle system.
V1.1Added more rooms.
Screenshots:






RecruitmentI am looking for some spriters to create npcs in the game, I have also made some of my own but I am not all that good of a spriter right now and the assistance would be of great help so I can focus on building the game rather then have to focus my energy on the look of the game.
I am looking for some spriters to create furniture and other objects in the game, same reason as above.
I have some game maker knowledge but it is not complete, anyone that can help me with programming things in the game would be appriciated. I currently am having problems getting the inventory system to work how I want it to. There are also a few issues with saving to do with the music.
Appliable spotsNpc spriter [two openings]
Inanimate object spriter [three openings]
Programming [two openings]