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 Class Information

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Deshar
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Level: 6
Class: Swordsman
Guild:: Masters of Conflict

PostSubject: Class Information   Wed Jul 13, 2011 9:01 am

Important information regarding classes.

Level 0 Classes

New Recruit
Description:
The default class, there is nothing special about it and all equipment is of the basic type.
Stat Bonus':
Health: 0
Strength: 0
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing Knife, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment
Colosseum Trophy.
Equipment used to learn:
N/A
(Available from start.)
Techniques:
Basic Strike Cause damage to your opponent using your strength.

_________________
Kick Ass "He can sing."
XP "He can dance."
Lmao "He's got radioactive pants."
Happy "Look out, here comes the Spiderman."
Ninja "..."



Last edited by Deshar on Tue Aug 02, 2011 9:52 pm; edited 2 times in total
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Deshar
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Posts : 1931
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Age : 28
Location : England

Forum Game Information
Level: 6
Class: Swordsman
Guild:: Masters of Conflict

PostSubject: Re: Class Information   Fri Jul 15, 2011 6:40 am

Level 1 Classes

Warrior
Description:
A power inclined fighter.
Stat Bonus':
Health: 5
Strength: 5
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Armor, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Long Sword, Bronze Axe, Bronze armor, Tin Chainmail, Tattered Training Trousers, Straw Hat, Bronze Sheild, Sheathe, Arm Protectors, Colosseum Trophy.
Equipment used to learn:
Basic Sword, Basic Armor.
Techniques:
Sword Strike Cause damage to your opponent using your strength.
A Warriors Focus Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 8 then double the damage your opponent takes.

Magic Castor
Description:
A magical based fighter.
Stat Bonus':
Health: 0
Strength: 0
Wisdom: 5
Effect Resist: 5
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Staff, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Pine Staff, Tin Rod, Pine Pole, Woolen Robes, Cotton Robes, Bronze Ring, Straw Hat, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Basic Staff, Basic Robes.
Techniques:
Spell Strike Cause damage to your opponent using your wisdom.
Regen Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 6 then heal 5 damage.
Magic Potion Heal damage on yourself using your wisdom.

Knife-Thrower
Description:
A ranged fighter.
Stat Bonus':
Health: 0
Strength: 5
Wisdom: 0
Effect Resist: 0
Speed: 5
Equipment Allowed to Equip:
Basic Equipment:
Basic Throwing-Knife, Basic Armor, Basic Robes, Basic Rags, Basic Gloves.
Novice Equipment:
Throwing-Knife, Theives Knife, Dart Gun, Tin Chainmail, Tattered Clothing, Tattered Training Trousers, Straw Hat, Goggles, Tattered Shoes, Arm-Protectors, Colosseum Trophy.
Equipment used to learn:
Basic Throwing-Knife, Basic Gloves.
Techniques:
Knife Throw Cause damage to your opponent using your strength.
Knife Arts: Rain of Metal Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.

Rogue
Description:
A balanced but speedy fighter.
Stat Bonus':
Health: 2
Strength: 2
Wisdom: 2
Effect Resist: 2
Speed: 2
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing-Knife, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Pine Pole, Throwing-Knife, Theives Knife, Tattered Clothing, Tattered Training Trousers, Bronze Ring, Straw Hat, Tattered Shoes, Arm-protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Basic Rags, Basic Arm-protectors.
Techniques:
Rogue Strike Cause damage to your opponent using your strength.
Spell Strike Cause damage to your opponent using your wisdom.
Magic Potion Heal damage on yourself using your wisdom.

Recruit
Description:
The second stage to the default class.
Stat Bonus':
Health: 10
Strength: 0
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing Knife, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment
Bronze Sword, Long Sword, Bronze Axe, Pine staff, Tin Rod, Pine Pole, Throwing Knife, Thieves Knife, Dart Gun, Bronze armor, Tin Chainmail, Woolen Robes, Cotton Robes, Tattered Clothing, Tattered Training Trousers, Bronze Ring, Straw Hat, Goggles, Bronze Sheild, Tattered Shoes, Sheathe, Arm Protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
N/A
(Available once you reach level 10.)
Techniques:
Basic Strike Cause damage to your opponent using your strength.
Basic Potion Heal damage on yourself using your wisdom.

Colosseum Champion
Description:
A strong fighter.
Stat Bonus':
Health: 0
Strength: 3
Wisdom: 3
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing-Knife, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Long Sword, Bronze Axe, Pine Staff, Tin Rod, Pine Pole, Throwing-Knife, Theives Knife, Dart Gun, Bronze Armor, Tin Chainmail, Woolen Robes, Cotton Robes, Tattered Clothing, Tattered Training Trousers, Bronze Ring, Straw Hat, Goggles, Bronze Sheild, Tattered Shoes, Sheathe, Arm-protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Colosseum Trophy.
Techniques:
Champion Strike Cause damage to your opponent using your strength and wisdom.
Regen Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 6 then heal 5 damage.
Magic Potion Heal damage on yourself using your wisdom.

_________________
Kick Ass "He can sing."
XP "He can dance."
Lmao "He's got radioactive pants."
Happy "Look out, here comes the Spiderman."
Ninja "..."



Last edited by Deshar on Sat Aug 27, 2011 10:24 am; edited 5 times in total
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Deshar
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Posts : 1931
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Age : 28
Location : England

Forum Game Information
Level: 6
Class: Swordsman
Guild:: Masters of Conflict

PostSubject: Re: Class Information   Mon Aug 15, 2011 11:54 pm

Level 2 Classes

Soldier
Description:
A strong fighter.
Stat Bonus':
Health: 8
Strength: 8
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Armor, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Long Sword, Bronze armor, Tin Chainmail, Bronze Sheild, Sheathe, Colosseum Trophy.
Equipment used to learn:
Bronze Sword, Bronze Armor.
Techniques:
Sword Strike Cause damage to your opponent using your strength.
Ranged Strike Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.


Swordsman
Description:
A swift but strong fighter.
Stat Bonus':
Health: 0
Strength: 10
Wisdom: 0
Effect Resist: 0
Speed: 5
Equipment Allowed to Equip:
Basic Equipment:
Basic Sword, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Long Sword, Tin Chainmail, Tattered Clothing, Tattered Training Trousers, Straw Hat, Sheathe, Arm Protectors, Colosseum Trophy.
Equipment used to learn:
Long Sword, Sheathe.
Techniques:
Sword Strike Cause damage to your opponent using your strength.
A Swordsmans Focus Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 7 then double the damage your opponent takes.


Heavy
Description:
A slow but devistating fighter.
Stat Bonus':
Health: 0
Strength: 20
Wisdom: 0
Effect Resist: 0
Speed: -5
Equipment Restrictions:
Basic Equipment:
Basic Sword, Basic Armor, Basic Gloves.
Novice Equipment:
Bronze Axe, Bronze armor, Bronze Sheild, Colosseum Trophy.
Equipment used to learn:
Bronze Axe.
Techniques:
Axe Strike Cause damage to your opponent using your strength.
Mighty Swing Use a turn to activate, triple the damage your opponent takes next turn.

Apprentice Magician
Description:
A strong magic fighter.
Stat Bonus':
Health: 0
Strength: 0
Wisdom: 10
Effect Resist: 5
Speed: 0
Equipment Restrictions:
Basic Equipment:
Basic Staff, Basic Robes, Basic Rags, Basic Gloves.
Novice Equipment:
Pine Staff, Tin Rod, Pine Pole, Woolen Robes, Cotton Robes, Tattered Clothing, Bronze Ring, Straw Hat, Tattered Shoes, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Pine Staff, Cotton Robes.
Techniques:
Spell Strike Cause damage to your opponent using your wisdom.
Regen Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 5 then heal 5 damage.
Magic Potion Heal damage on yourself using your wisdom.

Booster
Description:
A fighter that boosts stats.
Stat Bonus':
Health: 3
Strength: 3
Wisdom: 3
Effect Resist: 3
Speed: 3
Equipment Restrictions:
Basic Equipment:
Basic Staff, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Pine Staff, Tin Rod, Pine Pole, Bronze Armor, Tin Chainmail, Woolen Robes, Cotton Robes, Tattered Clothes, Tattered Training Trousers, Bronze Ring, Straw Hat, Goggles, Tattered Shoes, Arm-protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Tin Rod.
Techniques:
Lesser Spell Strike Cause damage to your opponent using half of your wisdom.
Build Up Roll 2 effect dice, if the total number is over 10 then double your partys Strength for 3 turns.
Think Up Roll 2 effect dice, if the total number is over 10 then double your partys Wisdom for 3 turns.
Skin Up Roll 2 effect dice, if the total number is over 10 then halve the damage your party takes for 3 turns.
Lesser Magic Potion Heal damage on yourself using half of your wisdom.

Alchemist
Description:
A fighter that uses Alchemy.
Stat Bonus':
Health: 0
Strength: 8
Wisdom: 8
Effect Resist: 0
Speed: 0
Equipment Restrictions:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing-knives, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Bronze Axe, Pine Staff, Tin Rod, Pine Pole, Throwing-knife, Theives Knife, Bronze Armor, Tin Chainmail, Bronze Ring, Goggles, Arm-protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Pine Pole, Bronze Ring.
Techniques:
Weapon Strike Cause damage to your opponent using your strength.
Alchemy Spell Cause damage to your opponent using your wisdom.
Alchemic Binding Roll 2 Effect Dice, if the total number is higher then 18 skip your opponents next two turns.
Lesser Magic Potion Heal damage on yourself using half of your wisdom.

Ranger
Description:
A long ranged fighter.
Stat Bonus':
Health: 5
Strength: 5
Wisdom: 0
Effect Resist: 0
Speed: 5
Equipment Allowed to Equip:
Basic Equipment:
Basic Throwing-knives, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Throwing-Knife, Thieves Knife, Dart Gun, Tin Chainmail, Woolen Robes, Cotton Robes, Tattered Clothing, Tattered Training Trousers, Straw Hat, Goggles, Tattered Shoes, Arm Protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Throwing-knife, Rubber Gloves.
Techniques:
Ranger Shot Cause damage to your opponent using your strength.
Ranged Strike Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.
Magic Potion Heal damage on yourself using your wisdom.

Theif
Description:
A sneaky fighter that likes to steal.
Stat Bonus':
Health: 0
Strength: 5
Wisdom: 0
Effect Resist: 0
Speed: 10
Equipment Allowed to Equip:
Basic Equipment:
Basic Throwing-knives, Basic Robes, Basic Rags, Basic Gloves.
Novice Equipment:
Throwing-Knife, Thieves Knife, Woolen Robes, Cotton Robes, Tattered Clothing, Tattered Training Trousers, Bronze Ring, Straw Hat, Goggles, Tattered Shoes, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Thieves-Knife, Tattered Clothing, Tattered Shoes.
Techniques:
Knife Strike Cause damage to your opponent using your strength.
Quick Strike Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.
Theivery Roll 2 effect dice, if you get over 10 quit the battle and steal your result percent from your opponents Money (rounded up). E.g. If you get a 12 take 12%, if you get a 17 take 17%. (Note: Quitting the battle results in your loss.)

Gunner
Description:
A long ranged Shooter.
Stat Bonus':
Health: 0
Strength: 8
Wisdom: 0
Effect Resist: 0
Speed: 8
Equipment Allowed to Equip:
Basic Equipment:
Basic Throwing-knives, Basic Rags, Basic Gloves.
Novice Equipment:
Throwing-Knife, Dart Gun, Tin Chainmail, Tattered Clothing, Tattered Training Trousers, Bronze Ring, Straw Hat, Goggles, Tattered Shoes, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Dart Gun, Goggles.
Techniques:
Ranger Shot Cause damage to your opponent using your strength.
Ranged Strike Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.
Magic Potion Heal damage on yourself using your wisdom.

Bard
Description:
A travelling singer.
Stat Bonus':
Health: 15
Strength: 0
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Robes, Basic Gloves.
Novice Equipment:
Pine Staff, Woolen Robes, Cotton Robes, Bronze Ring, Straw Hat, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Woolen Robes.
Techniques:
Soft Melody Heal damage on your party using your wisdom.

Fighter
Description:
A strong fighter.
Stat Bonus':
Health: 5
Strength: 10
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Pine Pole, Tattered Clothing, Tattered Training Trousers, Straw Hat, Tattered Shoes, Arm Protectors, Colosseum Trophy.
Equipment used to learn:
Tattered Training Trousers.
Techniques:
Combat Strike Cause damage to your opponent using your strength.
Combat Focus Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 7 then double the damage your opponent takes.
Healing Potion Heal damage on yourself using your wisdom.

Drifter
Description:
A wandering fighter.
Stat Bonus':
Health: 0
Strength: 0
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Restrictions:
Basic Equipment:
Basic Sword, Basic Staff, Basic Throwing-knives, Basic Armor, Basic Robes, Basic Rags, Basic Arm-protectors, Basic Gloves.
Novice Equipment:
Bronze Sword, Long Sword, Bronze Axe, Pine Staff, Tin Rod, Pine Pole, Throwing-knife, Theives Knife, Dart Gun, Bronze Armor, Tin Chainmail, Woolen Robes, Cotton Robes, Tattered Clothing, Tattered Training trousers, Bronze Ring, Straw Hat, Goggles, Bronze Sheild, Tattered Shoes, Sheathe, Arm-protectors, Rubber Gloves, Colosseum Trophy.
Equipment used to learn:
Straw Hat.
Techniques:
Weapon Strike Cause damage to your opponent using your strength.
Spell Strike Cause damage to your opponent using your wisdom.
Quick Strike Cause damage to your opponent using 3/4 of your strength (rounded up), roll an effect dice, if you get over 8 then skip your opponents next attack.
Combat Focus Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get 10 then double the damage your opponent takes.
Regen Use a turn to activate, deactivates after 5 of your turns after activation. Each time you attack roll an effect dice, if you get over 6 then heal 5 damage.
Healing Potion Heal damage on yourself using your wisdom.

Defender
Description:
A strong defender.
Stat Bonus':
Health: 15
Strength: 0
Wisdom: 0
Effect Resist: 0
Speed: 0
Equipment Allowed to Equip:
Basic Equipment:
Basic Armor, Basic Arm-protectors.
Novice Equipment:
Bronze armor, Bronze Sheild, Arm-Protectors, Colosseum Trophy.
Equipment used to learn:
Bronze Sheild.
Techniques:
Sheild Strike Cause damage to your opponent using half of your strength.
Defensive Formation Roll 2 effect dice, if the total number is over 10 then halve the damage you take for 5 turns.
Healing Potion Heal damage on yourself using your wisdom.

_________________
Kick Ass "He can sing."
XP "He can dance."
Lmao "He's got radioactive pants."
Happy "Look out, here comes the Spiderman."
Ninja "..."

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