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 The Meteor Child

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Deshar
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PostSubject: Re: The Meteor Child   Tue Apr 12, 2011 7:46 am

V2.0 is complete!

I will upload it later on Yoyo games if I can.

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Deshar
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PostSubject: Re: The Meteor Child   Mon Apr 18, 2011 12:39 pm

Version 2 is now up on yoyo games check the links newly added to the first page to find each version.

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Masterswordsonicman
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PostSubject: Re: The Meteor Child   Tue Apr 19, 2011 12:09 am

Really good game, The only error that I see is in game info under battle controls where you misspelled "Speech".

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PostSubject: Re: The Meteor Child   Tue Apr 19, 2011 7:22 am

Thanks Sword, I must've missed that when I was typing it.

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PostSubject: Re: The Meteor Child   Tue Aug 09, 2011 8:50 am

Any feedback anyone?

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PostSubject: Re: The Meteor Child   Tue Aug 09, 2011 4:05 pm

When I have time, I'll replay it. Totaly forgot about the game actually Lmao

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The path of the righteous man is beset on all sides with the iniquities of the selfish and the tyranny of evil men. Blessed is he who in the name of charity and good will shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon those with great vengeance and with furious anger those who attempt to poison and destroy my brothers. And you will know that my name is the LAW when I lay my vengeance upon thee.
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PostSubject: Re: The Meteor Child   Fri Aug 12, 2011 4:35 pm

Fair enough, I haven't been working on it recently. Just looking for feedback and criticism right now.

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PostSubject: Re: The Meteor Child   Wed Aug 17, 2011 3:59 pm

Been replaying:
Game needs transitions between screens, like when a battle starts. Also needs a kind of noise when going up stairs or when going through doors, like the pokemon games.
When speaking to people, you only need to face them, not keep walking up to them and then pressing spacebar.
In the first town, the guy who has chimney problems, if you go upstairs, you can go behind the chimney, should correct that.
Too many empty rooms with no furniture, although of course you already knew that.

Also found a glitch where I was fighting 2 fire stumps, I used water magic on one, the other one disapeared and was trapped forever on a lonely fight screen. Wanted to pause using ESC. and it exited the game...

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The path of the righteous man is beset on all sides with the iniquities of the selfish and the tyranny of evil men. Blessed is he who in the name of charity and good will shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon those with great vengeance and with furious anger those who attempt to poison and destroy my brothers. And you will know that my name is the LAW when I lay my vengeance upon thee.
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Deshar
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PostSubject: Re: The Meteor Child   Wed Aug 17, 2011 6:12 pm

Thankyou for the feedback Sword.

I'll think about the transitions, not sure how much you will need them but if they are at all possible I will.
As for the sound effects I agree, but I don't have anyone to make the sounds for me.
I'm aware of the problem with talking to people and interacting with objects, I dunno why the code does that but I will fix it.
Keep quiet about that, there's suppossed to be something behind there but I haven't put it in yet. That's why the guy mentions chimney problems.
Yep, know about the empty rooms int he second village, trying to fill them as soon as possible but I need sprites.
I'm aware of that glitch and I think I can fix it, it is mentioned somewhere that that happens and Gamemaker automatically sets Esc to close the program. P is to pause.

Thankyou again for your feedback.

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